Roblox Drum Gun Skull Guy Hack Script

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May 20th, 2017
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Roblox Drum Gun Skull Guy Hack Script Roblox

  1. local lol = Instance.new('Tool',p.Backpack)
  2. lol.TextureId ='http://www.roblox.com/asset?id=130093050'
  3. lol2.Name ='Handle'
  4. lol3.MeshId ='http://www.roblox.com/asset?id=130099641'
  5. lol3.TextureId ='http://www.roblox.com/asset?id=130093033'
  6. lol4.Color = Color3.new(0,255,255)
  7. local lol5 = Instance.new('Sound',lol2)
  8. lol5.SoundId ='http://www.roblox.com/asset?id=130113322'
  9. lol6.Name ='Reload'
  10. lol6.SoundId ='http://www.roblox.com/asset?id=130113370'
  11. lol7.Name ='HitFade'
  12. lol7.SoundId ='http://www.roblox.com/asset?id=130113415'
  13. --| Constants |--
  14. local SHOT_TIME =1
  15. local NOZZLE_OFFSET = Vector3.new(0,0.4,-1.1)
  16. -----------------
  17. -----------------
  18. local PlayersService = Game:GetService('Players')
  19. local Handle = Tool:WaitForChild('Handle')
  20. local FireSound = Handle:WaitForChild('Fire')
  21. local HitFadeSound = Handle:WaitForChild('HitFade')
  22. local PointLight = Handle:WaitForChild('PointLight')
  23. local Character =nil
  24. local Player =nil
  25. local BaseShot =nil
  26. -----------------
  27. -----------------
  28. -- Returns a character ancestor and its Humanoid, or nil
  29. if subject and subject ~= Workspace then
  30. local humanoid = subject:FindFirstChild('Humanoid')
  31. return subject, humanoid
  32. return FindCharacterAncestor(subject.Parent)
  33. end
  34. end
  35. -- Removes any old creator tags and applies new ones to the specified target
  36. while target:FindFirstChild('creator')do
  37. end
  38. local creatorTag = Instance.new('ObjectValue')
  39. creatorTag.Name ='creator'--NOTE: Must be called 'creator' for website stats
  40. local iconTag = Instance.new('StringValue')
  41. iconTag.Name ='icon'
  42. iconTag.Parent = creatorTag
  43. DebrisService:AddItem(creatorTag,4)
  44. -- Returns all objects under instance with Transparency
  45. localfunction GetTransparentsRecursive(instance, partsTable)
  46. for _, child inpairs(instance:GetChildren())do
  47. table.insert(partsTable, child)
  48. GetTransparentsRecursive(child, partsTable)
  49. return partsTable
  50. local selectionBox = Instance.new('SelectionBox')
  51. selectionBox.Color = BrickColor.new('Toothpaste')
  52. return selectionBox
  53. local light = PointLight:Clone()
  54. light.Parent = instance
  55. localfunction FadeOutObjects(objectsWithTransparency, fadeIncrement)
  56. local lastObject =nil
  57. object.Transparency = object.Transparency + fadeIncrement
  58. end
  59. until lastObject.Transparency >=1ornot lastObject
  60. localfunction Dematerialize(character, humanoid, firstPart)
  61. for _, child inpairs(character:GetChildren())do
  62. child.Anchored =true
  63. elseif child:IsA('LocalScript')or child:IsA('Script')then
  64. end
  65. local firstSelectionBox = SelectionBoxify(firstPart)
  66. wait(0.05)
  67. for _, part inpairs(parts)do
  68. table.insert(selectionBoxes, SelectionBoxify(part))
  69. end
  70. local objectsWithTransparency = GetTransparentsRecursive(character)
  71. DebrisService:AddItem(character,2)
  72. local fadeIncrement =0.05
  73. FadeOutObjects({firstSelectionBox}, fadeIncrement)
  74. character:Destroy()
  75. end)
  76. end
  77. localfunction OnTouched(shot, otherPart)
  78. local character, humanoid = FindCharacterAncestor(otherPart)
  79. if character and humanoid and character ~= Character then
  80. if shot then
  81. local hitFadeSound = shot:FindFirstChild(HitFadeSound.Name)
  82. hitFadeSound.Parent = humanoid.Torso
  83. end
  84. end
  85. end
  86. Character = Tool.Parent
  87. Player = PlayersService:GetPlayerFromCharacter(Character)
  88. if Tool.Enabled and Humanoid.Health >0then
  89. local firingPoint = handleCFrame.p + handleCFrame:vectorToWorldSpace(NOZZLE_OFFSET)
  90. local shotCFrame = CFrame.new(firingPoint, Humanoid.TargetPoint)
  91. local laserShotClone = BaseShot:Clone()
  92. laserShotClone.CFrame = shotCFrame +(shotCFrame.lookVector *(BaseShot.Size.Z /2))
  93. bodyVelocity.velocity = shotCFrame.lookVector * SHOT_SPEED
  94. laserShotClone.Touched:connect(function(otherPart)
  95. end)
  96. laserShotClone.Parent = Tool
  97. wait(0.6)-- FireSound length
  98. ReloadSound:Play()
  99. end
  100. --| Script Logic |--
  101. BaseShot.Name ='Effect'
  102. BaseShot.Size = Vector3.new(0.2,0.2,3)
  103. BaseShot.BrickColor = BrickColor.new('Toothpaste')
  104. Light(BaseShot)
  105. Tool.Unequipped:connect(OnUnequipped)
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Nov 7th, 2017

Roblox Drum Gun Skull Guy Hack Script Pastebin

Roblox gun mod script

Roblox Gun Hack Download

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  1. repeat wait() until player.Character.Humanoid
  2. local mouse = player:GetMouse()
  3. --game.Players.LocalPlayer.Character.Shirt.ShirtTemplate='rbxassetid://473465498'
  4. local char=game.Players.LocalPlayer.Character;
  5. Tool=Instance.new('Tool', game.Players.LocalPlayer.Backpack);
  6. Tool.GripUp=Vector3.new(-0.027, 0.996, -0.089);
  7. Tool.GripForward=Vector3.new(-1, 0, -0); --0.485, 0.14, -0.863
  8. Handle=Instance.new('Part', Tool);
  9. Handle.BrickColor=BrickColor.new('Really black')
  10. Handle.Position=Vector3.new(-18.53, 0.555, -16.825)
  11. gunfire.Name='GunFire'
  12. gunfire.Transparency=1
  13. gunfire.Position=Vector3.new(-18.56, 1.1, -19.35)
  14. gunfirefx.Enabled=false
  15. gunfirefx.Size=UDim2.new(1.1, 0, 1.1, 0)
  16. gunfirefx2.Image='http://www.roblox.com/asset/?id=117472237'
  17. gunfirefx2.Size=UDim2.new(1.2, 0, 1.2, 0)
  18. shootsound=Instance.new('Sound', char.Torso)
  19. shootsound.SoundId='rbxassetid://230622620'
  20. c4mesh.MeshType = 'FileMesh';
  21. c4mesh.MeshId='http://www.roblox.com/asset/?id=95356090';
  22. c4mesh.TextureId='http://www.roblox.com/asset/?id=95387789';
  23. local anim5 = Instance.new('Animation', player.Character)
  24. anim5.AnimationId = 'http://www.roblox.com/asset/?id=95383474'
  25. wait()
  26. end
  27. function unequipped()
  28. playAnim10:Stop()
  29. Tool.Unequipped:connect(unequipped)
  30. light=Instance.new('PointLight', Handle);
  31. light.Range=10;
  32. function Shoot()
  33. light.Enabled=true
  34. light.Enabled=false
  35. wait()
  36. end
  37. --You don't need to edit this!
  38. Character = player.Character
  39. Torso = Character.Torso
  40. mode.Name = '
  41. wait(0.00000001)
  42. if Torso then
  43. zam.Parent=mode
  44. for i=1,#x do
  45. if ((x[i].Name'Shirt') or (x[i].Name'Pants')) then
  46. zor.Parent=mode
  47. if x[i].Name'Head' then
  48. zem.Parent=mode --Made by MatrixComplexity
  49. Neck.Name = 'Neck'
  50. Neck.Part1 = zem
  51. Neck.C1 = CFrame.new()
  52. end
  53. local Limb=x[i]:Clone()
  54. Limb.CFrame = zam.CFrame * CFrame.new(1.5, 0, 0)
  55. Joint.Name = 'RightShoulder'
  56. Joint.Part1 = Limb
  57. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  58. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  59. B.TopSurface = 0
  60. B.formFactor = 'Symmetric'
  61. B.Transparency = 1
  62. B.Parent = mode
  63. W.Part0 = Limb
  64. W.C0 = CFrame.new(0, -0.5, 0)
  65. if x[i].Name'Left Arm' then
  66. Limb.Parent=mode
  67. Limb.CFrame = zam.CFrame * CFrame.new(-1.5, 0, 0)
  68. Joint.Name = 'LeftShoulder'
  69. Joint.Part1 = Limb
  70. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  71. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  72. B.TopSurface = 0
  73. B.formFactor = 'Symmetric'
  74. B.Transparency = 1
  75. B.Parent = mode
  76. W.Part0 = Limb
  77. W.C0 = CFrame.new(0, -0.5, 0)
  78. if x[i].Name'Right Leg' then
  79. Limb.Parent=mode
  80. Limb.CFrame = zam.CFrame * CFrame.new(0.5, -2, 0)
  81. Joint.Name = 'RightHip'
  82. Joint.Part1 = Limb
  83. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  84. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  85. B.TopSurface = 0
  86. B.formFactor = 'Symmetric'
  87. B.Transparency = 1
  88. B.Parent = mode
  89. W.Part0 = Limb
  90. W.C0 = CFrame.new(0, -0.5, 0)
  91. if x[i].Name'Left Leg' then
  92. Limb.Parent=mode
  93. Limb.CFrame = zam.CFrame * CFrame.new(-0.5, -2, 0)
  94. Joint.Name = 'LeftHip'
  95. Joint.Part1 = Limb
  96. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  97. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  98. B.TopSurface = 0
  99. B.formFactor = 'Symmetric'
  100. B.Transparency = 1
  101. B.Parent = mode
  102. W.Part0 = Limb
  103. W.C0 = CFrame.new(0, -0.5, 0)
  104. bland=Instance.new('Humanoid')
  105. bland.MaxHealth = 0
  106. if ((x[i].Name'Shirt') or (x[i].Name'Pants')) then
  107. zor.Parent=mode
  108. --[
  109. local zor=x[i]:Clone()
  110. end
  111. local zor=x[i]:Clone()
  112. end
  113. cam.Parent = game.Players:FindFirstChild(Character.Name)
  114. local Bar = Instance.new('Part')
  115. Bar.BottomSurface = 0
  116. Bar.Size = Vector3.new(1, 1, 1)
  117. Bar.CFrame = zam.CFrame * CFrame.new(0, 0.5, 0)
  118. local Weld = Instance.new('Weld')
  119. Weld.Part1 = Bar
  120. Weld.Parent = zam
  121. end
  122. wait()
  123. wait(6)
  124. end
  125. Humanoid.Died:connect(OnDeath)

Roblox Skull Hat

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