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Jul 11th, 2019
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Roblox Pirate Simulator Floating Sandbox
- -- Instances:
- local VehicleSimulatorFuhaxor = Instance.new('ScreenGui')
- local Open = Instance.new('TextButton')
- local BeautyA = Instance.new('Frame')
- local BeautyB = Instance.new('Frame')
- local Torque = Instance.new('TextButton')
- local TptoCrate = Instance.new('TextButton')
- local NST = Instance.new('TextBox')
- local NitroForce = Instance.new('TextButton')
- local Speed = Instance.new('TextButton')
- local CrateESP = Instance.new('TextButton')
- local GiveAllPerks = Instance.new('TextButton')
- local JumpHeight = Instance.new('TextButton')
- local AutoFarm = Instance.new('TextButton')
- local BrakingT = Instance.new('TextBox')
- VehicleSimulatorFuhaxor.Name = 'Vehicle Simulator'
- VehicleSimulatorFuhaxor.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- OpenFrame.Name = 'OpenFrame'
- OpenFrame.BackgroundColor3 = Color3.new(0.666667, 0, 0.498039)
- OpenFrame.BorderColor3 = Color3.new(0.666667, 0, 0.498039)
- OpenFrame.Size = UDim2.new(0, 69, 0, 27)
- Main.Visible = true
- end)
- Open.Name = 'Open'
- Open.BackgroundColor3 = Color3.new(0.666667, 0, 0.498039)
- Open.BorderColor3 = Color3.new(0.666667, 0, 0.498039)
- Open.Font = Enum.Font.Cartoon
- Open.TextColor3 = Color3.new(1, 1, 1)
- Main.Parent = VehicleSimulatorFuhaxor
- Main.BackgroundColor3 = Color3.new(0.133333, 0.133333, 0.133333)
- Main.Position = UDim2.new(0.376574308, 0, 0.178571433, 0)
- Main.Visible = false
- BeautyA.Parent = Main
- BeautyA.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- BeautyA.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- BeautyA.Size = UDim2.new(0, 439, 0, 25)
- Name.Name = 'Name'
- Name.BackgroundColor3 = Color3.new(1, 1, 1)
- Name.BorderSizePixel = 0
- Name.Size = UDim2.new(0, 154, 0, 25)
- Name.Text = 'Vehicle Simulator'
- Name.TextSize = 20
- BeautyB.Name = 'BeautyB'
- BeautyB.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- BeautyB.BorderColor3 = Color3.new(0.0627451, 0.0627451, 0.0627451)
- BeautyB.Position = UDim2.new(0, 0, 0.91366905, 0)
- Credit.Parent = BeautyB
- Credit.BackgroundTransparency = 1
- Credit.Size = UDim2.new(0, 439, 0, 24)
- Credit.Text = '
- Credit.TextSize = 16
- Torque.Name = 'Torque'
- Torque.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Torque.Position = UDim2.new(0.679532647, 0, 0.169338807, 0)
- Torque.Font = Enum.Font.Cartoon
- Torque.TextColor3 = Color3.new(1, 1, 1)
- Torquet.Parent = Torque
- Torquet.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Torquet.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- Torquet.Font = Enum.Font.Cartoon
- Torquet.TextColor3 = Color3.new(0, 0, 0)
- Torquet.TextWrapped = true
- TptoCrate.Name = 'TptoCrate'
- TptoCrate.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- TptoCrate.Position = UDim2.new(0.0262044966, 0, 0.165741712, 0)
- TptoCrate.Font = Enum.Font.Cartoon
- TptoCrate.TextColor3 = Color3.new(1, 1, 1)
- NitroSpeed.Parent = Main
- NitroSpeed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NitroSpeed.Position = UDim2.new(0.346034855, 0, 0.169338807, 0)
- NitroSpeed.Font = Enum.Font.Cartoon
- NitroSpeed.TextColor3 = Color3.new(1, 1, 1)
- NitroSpeed.TextSize = 13
- NST.Parent = NitroSpeed
- NST.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NST.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- NST.Font = Enum.Font.Cartoon
- NST.TextColor3 = Color3.new(0, 0, 0)
- NST.TextWrapped = true
- TeleportToCar.Name = 'TeleportToCar'
- TeleportToCar.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- TeleportToCar.Position = UDim2.new(0.026204519, 0, 0.332408428, 0)
- TeleportToCar.Font = Enum.Font.Cartoon
- TeleportToCar.TextColor3 = Color3.new(1, 1, 1)
- TeleportToCar.TextSize = 20
- NitroForce.Parent = Main
- NitroForce.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NitroForce.Position = UDim2.new(0.346034855, 0, 0.336005569, 0)
- NitroForce.Font = Enum.Font.Cartoon
- NitroForce.TextColor3 = Color3.new(1, 1, 1)
- NitroForce.TextWrapped = true
- NFT.Name = 'NFT'
- NFT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- NFT.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- NFT.Font = Enum.Font.Cartoon
- NFT.TextColor3 = Color3.new(0, 0, 0)
- NFT.TextWrapped = true
- Speed.Name = 'Speed'
- Speed.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Speed.Position = UDim2.new(0.679532647, 0, 0.336005569, 0)
- Speed.Font = Enum.Font.Cartoon
- Speed.TextColor3 = Color3.new(1, 1, 1)
- SpeedBind.Parent = Speed
- SpeedBind.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- SpeedBind.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- SpeedBind.Font = Enum.Font.Cartoon
- SpeedBind.TextColor3 = Color3.new(0, 0, 0)
- SpeedBind.TextWrapped = true
- CrateESP.Name = 'CrateESP'
- CrateESP.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- CrateESP.Position = UDim2.new(0.0262044966, 0, 0.748543978, 0)
- CrateESP.Font = Enum.Font.Cartoon
- CrateESP.TextColor3 = Color3.new(1, 1, 1)
- SuperCar.Parent = Main
- SuperCar.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- SuperCar.Position = UDim2.new(0.355146468, 0, 0.748544037, 0)
- SuperCar.Font = Enum.Font.Cartoon
- SuperCar.TextColor3 = Color3.new(1, 1, 1)
- GiveAllPerks.Parent = Main
- GiveAllPerks.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- GiveAllPerks.Position = UDim2.new(0.695478082, 0, 0.748543978, 0)
- GiveAllPerks.Font = Enum.Font.Cartoon
- GiveAllPerks.TextColor3 = Color3.new(1, 1, 1)
- Close.Parent = Main
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0.935208917, 0, -0.00128471851, 0)
- Close.Font = Enum.Font.SourceSans
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.MouseButton1Down:connect(function()
- Main.Visible = false
- JumpHeight.Parent = Main
- JumpHeight.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- JumpHeight.Position = UDim2.new(0.346034855, 0, 0.497876078, 0)
- JumpHeight.Font = Enum.Font.Cartoon
- JumpHeight.TextColor3 = Color3.new(1, 1, 1)
- JumpHeight.TextSize = 15
- JHT.Parent = JumpHeight
- JHT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- JHT.Position = UDim2.new(1.08955193, 0, 0, 0)
- JHT.Font = Enum.Font.Cartoon
- JHT.TextColor3 = Color3.new(0, 0, 0)
- JHT.TextWrapped = true
- AutoFarm.Name = 'AutoFarm'
- AutoFarm.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- AutoFarm.Position = UDim2.new(0.0262044966, 0, 0.496676952, 0)
- AutoFarm.Font = Enum.Font.Cartoon
- AutoFarm.TextColor3 = Color3.new(1, 1, 1)
- Braking.Parent = Main
- Braking.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- Braking.Position = UDim2.new(0.679532647, 0, 0.494278967, 0)
- Braking.Font = Enum.Font.Cartoon
- Braking.TextColor3 = Color3.new(1, 1, 1)
- Braking.TextSize = 23
- BrakingT.Parent = Braking
- BrakingT.BackgroundColor3 = Color3.new(0.666667, 0, 1)
- BrakingT.Position = UDim2.new(1.08955228, 0, 4.47034836e-08, 0)
- BrakingT.Font = Enum.Font.Cartoon
- BrakingT.TextColor3 = Color3.new(0, 0, 0)
- BrakingT.TextWrapped = true
- local vehicle = workspace.Vehicles:getChildren()
- if vehicle[i]:findFirstChild('owner') then
- if vehicle[i].owner.Value game.Players.LocalPlayer.Name then
- end
- end
- local waitTime = 3 --This will be the time it takes (seconds) until your car resets. See line 37
- local hint = Instance.new('Hint', Workspace) hint.Text = 'Vehicle Simulator Autofarm loading...'
- local go = true
- function findVehicle() --Finds your vehicle
- while not found do --Loops until your vehicle has been found
- local vehicles = Workspace.Vehicles:getChildren()
- if vehicles[i]:findFirstChild'owner' then
- if vehicles[i].owner.Value game:GetService'Players'.LocalPlayer.Name then -- Found your vehicle
- found = true --Setting found to true so loop breaks
- vehicle = vehicles[i] -- Declares vehicle variable to your vehicle
- vehStats = vehicle.Handling -- Declares vehStats variable to vehicle stats folder
- vehStats.Torque.Value = 60000
- vehStats.SteeringRadiusConstant.Value = 120000000
- elseif vehicles[i + 1] nil and not found then
- hint.Text = 'Please spawn and enter your vehicle!' --Your vehicle does not exist in the Workspace
- end
- wait(1) --Waiting before checking again so we don't crash
- wait(2) --We've found the car. Waiting so the car can be properly placed on the highway
- vehicle.PrimaryPart = vehicle.Chassis.VehicleSeat
- function farm() --This is where the magic happens :)
- hint.Text = 'Finished loading! Autofarm initialized...FAST,TELEPORT,WIN v2'
- while wait(waitTime) do --Waits x seconds before resetting car
- vehicle:SetPrimaryPartCFrame(CFrame.new(-2470,60,777)) --Teleports vehicle to highway
- game:GetService'VirtualUser':SetKeyUp('w') --Resets W key
- game:GetService'VirtualUser':SetKeyDown('w') --Presses W key to go forward
- end
- while go do
- if not pcall(farm()) then --Calls farm function & checks for errors
- found = false --If it errors, it sets found to false and continues looking for your vehicle.
- end
- end)
- SuperCar.MouseButton1Down:connect(function()
- myCar.Handling.MaxSpeed.Value = 10000
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- myCar.Handling.Nitro.NitroSpeed.Value = 100000
- myCar.Handling.Braking.Value = 100000
- myCar.Handling.TurboJump.TurboJumpHeight.Value = 25
- findCar()
- myCar.Handling.SteeringRadiusConstant.Value = 15000
- findCar()
- end)
- NitroSpeed.MouseButton1Down:connect(function()
- myCar.Handling.Nitro.NitroSpeed.Value = NST.Text
- findCar()
- end)
- JumpHeight.MouseButton1Down:connect(function()
- myCar.Handling.TurboJump.TurboJumpHeight.Value = JHT.Text
- findCar()
- end)
- GiveAllPerks.MouseButton1Down:connect(function()
- game:GetService('Players').LocalPlayer.UserId = 1099580
- local crates = workspace:getChildren()
- if crates[i].ClassName 'Model' then
- for i=1,#crates2 do
- local crates3 = crates2[i]:getChildren()
- if crates3[i].ClassName 'MeshPart' then
- if crates3[i]:findFirstChild('BoxHandleAdornment') then
- crates3[i]:findFirstChild('BoxHandleAdornment'):Remove()
- local a = Instance.new('BoxHandleAdornment',crates3[i])
- a.SizeRelativeOffset = Vector3.new(0,135,0)
- a.Transparency = 0.5
- a.Adornee = crates3[i]
- local b = Instance.new('BoxHandleAdornment',crates3[i])
- b.Color3 = Color3.fromRGB(0,0,255)
- b.AlwaysOnTop = true
- b.ZIndex = 1
- end
- end
- end
- end
- local crates = workspace:getChildren()
- if crates[i].ClassName 'Model' then
- for i=1,#crates2 do
- local crates3 = crates2[i]:getChildren()
- if crates3[i].ClassName 'MeshPart' then
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(crates3[i].Position.X+30,crates3[i].Position.Y+5,crates3[i].Position.Z))
- game.Players.LocalPlayer.Character.Humanoid:MoveTo(Vector3.new(crates3[i].Position.X,crates3[i].Position.Y,crates3[i].Position.Z))
- end
- end
- end
- end
- TeleportToCar.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(myCar.Chassis.VehicleSeat.Position+myCar.Chassis.VehicleSeat.SeatOffset.Value)
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